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Flinke Flitzer

Finally, my turn. Let's see... All I need to win the game is a purple car. If I roll purple now I will get it. But I must be careful and not roll red, because then I must give my red car - and the victory - to Karen.

Picture
Picture of the game box
Game info
  • Published by Haba
  • Author: Reiner Knizia
  • For 2-4 players, age 4+
  • Plying time: 10 min.
  • © Habermaß Spiele 2000
  • Haba game #4411

Contents
  • 1 game board
  • 4 parking lots
  • 24 small cars (4 in each color)
  • 1 special color dice
  • Rules in German, English, French and Dutch
Similar games
More info

Rush hour. Everybody is on their way home, and the traffic jams up. It is up to the players to help the drivers home

The game board shows a road intersection and is placed on the middle of the table. Each player receives a parking lot. The parking lot has marked spaces for six different cars: A yellow, a green, a red, a blue, an orange and a purple. When the game start you place, for each player, a car of each color on the game board, ie. that with three players there will be 18 cars in the game (three yellow, three blue and so on).

When it is a player's turn he rolls the die. The die has colored sides, not numbers, and if a player rolls the color of a car that he doesn't have in his parking lot, he takes one from the intersection. A player can only have one car of each color.

If the player already has a car in the rolled color, he must give it away. The first player on his left that does not have a car in this color, gets it. If all the other players have cars in this color, he returns it to the intersection.

Winning the game

The first player to get one car of each color on his parking lot has won the game.

A good game

Flinke Flitzer (Zippy Cars) is a children's game that we have played a lot. The box says the game is suitable for children aged 4 and up, but it plays well with younger kids too. I have, with great success, played it with my two year old daughter. As long as they can tell the colors apart it works well.

The game is listed for two to four players, and although it is playable with only two, it works better with three or four. With two players it has a tendency to drag on, but with more players there are greater chances for the other players helping you, because when a player rolls a color he has already got, he must give this car to the first player without. This also results in the game being exciting also when it is not your turn, and very often the winner gets the final car from another player.

The game is pure luck-driven, but it works much better than the usual "roll-and-move" games generally offered to childre. There are no joy-killing "wait a turn" or "roll a 6 to continue". Also the game is very balanced in that it is not only possible, but also very likely, for a player who has fallen behind to get a lot of cars from the other players when they start rolling colors they've already got.

Even if my five year old starts seing the limits in this game, it is still the favourite of my three year old, so I guess it will be playing this game for still some years to come. For a gamer like me it is also great to see that Reiner Knizia can do children's games as good as he has done adult games.

Pictures of the game —>

Reader comments

Kåre:
Dette spillet virker veldig interressant. Skal sjekke det opp.

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